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Yair Degeri

I have always been passionate about game development and have honed my skills through various college projects, focusing on game design and programming. Since graduating, I have been working as a freelance programmer and game designer, continually expanding my knowledge and expertise. Alongside my technical skills, I also engage in illustrations, which enriches my creative offerings. My goal is to join a larger team where I can contribute to creating exceptional gaming experiences. I stay updated with the latest trends in gaming and design, ensuring that my work remains innovative and relevant.

Projects

Here, you will find a diverse range of projects where I have contributed as a producer, designer, or programmer.

Guerritas Main Screen

Guerritas

This game was one of my first programming projects; it's a simple tower defense game made for mobile devices.

Roles: Game Designer, Game Programmer.

Dungeon Wars

A dungeon-based battle royale game designed for up to 4 players. Choose your class, battle against friends, explore the dungeon, and upgrade your weapons and items.

Roles: Game Designer, Game Programmer,

Vfx Artist

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Perrilien Escape

"Perrilien" is an alien puppy who must escape Area 51 to return to his planet. Using your alien drool, you'll need to disable all the cameras.

Roles: Game Designer, Game Programmer, Vfx Artist

OWO Run

"owo Run" was the first game I published. In this charming endless runner, you control the environment to help a little fox navigate safely.

Roles: Game Designer, Game Programmer.

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Toy Defender

A VR tower defense game where you step into the shoes of a child, using toys and imagination to craft your defenses.

Roles: Game Designer, Game Programmer, Vfx Artist.

Forgotten Invaders

"Forgotten Invaders" was my final project for college—a demo of an Action-RPG/Boss Rush game. I handled all the programming and also took on roles as the producer and designer.

Roles: Game Producer, Game Designer, Game Programmer, Vfx Artist.

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